GAME INSTRUCTIONS

 

GENERAL INSTRUCTIONS

What Games Can I Play at Crap Casino online ?

Crap Casino online "Download Version" currently offers One Zero Roulette, BlackJack, Jacks or better Video Poker, Caribbean Stud Poker, Pai Gow Poker, Keno Slots, Baccarat and Craps. Additionally, Crap Casino online's "No Download Version" also offers Caribbean Stud Poker, Keno and Pai Gow Poker.

We are constantly developing new games, and you will receive an Email notification whenever a new game is added.

 

How to Play at a Group Table ?

A Group Table allows you to play together with your friends, without being interrupted by any other Casino Members. Group Tables are only available in the Crap Casino online "Download Version" software.

You must first decide on a "Table Code". It can be anything you can think of, but we suggest you keep it simple so as to avoid mistakes. Make sure that all your Group Table participants know this Table Code.

Then follow these steps:

  1. Start the Crap Casino online software and connect using your Username and Password.
  2. Click on Blackjack, Roulette, Baccarat or Craps.
  3. Select "Group Table".
  4. Enter the Table Code.
  5. Click on "Login".

All Group Table participants should follow exactly the same steps and soon you'll all be playing together.

Please Note: There is a limit of 3 Players per Group Table for Blackjack, Roulette and Craps, and up to 5 Players for Baccarat.

How do I Chat with Other Players ?

 

In order to use the Chat function in Blackjack, Roulette, Baccarat or Craps, simply press on the "Chat" button. The Chat Box will appear on your screen. Type in your text and press "Enter".
Please Note: The other players will only see what you write if their Chat Box is open as well - or if you see the telephone icon vibrating. To close the Chat Box simply press the "Chat" button again, or press on the "X" in the upper right hand corner of the Chat Box.

 

Why Does the Game Continue Before I Can Place a Bet ?

 

When playing on a Group or Public Table, you are sharing the table with other players. In order to keep the game speedy, and to eliminate the possibility of one player holding up the whole table, we have set a default time period for placing a bet. If a player does not place a bet and press the "Continue" button within this time, the game will continue without them and they will have to wait for the next round. If a bet was placed on the table, but the "Continue" button was not pressed within the default time, the game will automatically continue and include the player.

Default Time Limits:

  Blackjack Roulette Baccarat Craps
Time to place a bet: 40 seconds 40 seconds 30 seconds 40 seconds
Time for other actions: 30 seconds* none none none

*for the following actions: "Stand", "Hit", "Double" and "Insurance"

The default times provide plenty of time to place your bets in comfort, with time to spare. If you press "Continue" as soon as you have finished placing your bet, the game will be speedy and enjoyable. However, if you feel that you don't have enough time to place your bets, please choose a Private Table, where there are no default time limits – and you can take all the time you want. On a Private Table the game will not resume until you have pressed the "Continue" button.

 

How Can I Remove a Bet After Placing it on the Table?

 

Blackjack and Baccarat: Before clicking on the "Continue" button, click and drag the chips from the table back to your stack. Alternatively, over the chips you want to remove. If you are playing on a Public or Group Table this must be done before the Default Time Limit has elapsed.

Slot Machine: Click on the "Cash Out" button. This will return the money from the "Credit Box" and the "Bet Box" back to your Bankroll. This must be done before spinning the Slot Machine's wheels. Please note that clicking on "Bet Max" will spin the wheels automatically, and you will not be able to reverse your bet.

Video Poker: In the "Download" version, click on the "Bail Out" button before you click on the "Deal/Draw" button. In the "No Download" version, simply press the "Cash Out" button on the machine.

Roulette: Before clicking on the "Continue" button, right-click your mouse over the bet you wish to cancel. The chips on that spot will be returned to your Bankroll. If you are playing on a Public or Group Table, this must be done before the Default Time Limit has elapsed.

Craps: Please note that some bets are removable and some are not. Bets which are removable may be canceled by right-clicking the right-hand mouse while pointing the cursor at the bet you wish to cancel.

Keno: Click on the selected number in order to remove it.

Pai Gow Poker: Before clicking on the "Continue" button, click and drag the chips from the table back to your stack. Alternatively, over the chips you want to remove. If you are playing on a Public or Group Table this must be done before the Default Time Limit has elapsed.

Caribbean Stud Poker: Before clicking on the "Continue" button, click and drag the chips from the table back to your stack. Alternatively, over the chips you want to remove. If you are playing on a Public or Group Table this must be done before the Default Time Limit has elapsed.

 

 

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Games Rules

 

How to Play Blackjack

Short Description
In the Crap Casino online Blackjack game you are competing against the dealer (the house), along with other players (up to two). Our game is unique in that you may choose to play with other players, live online, just like a real casino. We feature Private, Group, as well as Public Tables. At a Public Table there are up to three players playing, simultaneously. At a Private Table you may choose to play alone or at a Group Table with up to three players of your choice! All players wishing to play at the same table must enter the same "Group Name" in the "Group Table" field. The players and the dealer are each dealt two cards, with the goal of reaching 21, without going over. The player may draw as many cards as he/she wants, until reaching 21. If the player draws a card that puts him/her over 21 (which is called a "Bust"), he/she loses the hand. Blackjack is defined as an Ace plus a ten card, whereas "21" is any combination of cards adding upt to 21. A winning hand adds up to more than the dealer's hand without "Busting".

Blackjack Rules
- Our Blackjack game has a dealer and one to three players (as described above). The dealer deals from a shoe containing four decks of playing cards. Before the deal, the players place their bets by double clicking on either the $1 chip, $5 chip, $25 chip or the $100 chip, to reach the desired bet. After deciding on the desired bet the player must click on the "Continue" button to proceed with the hand. The round begins after all participants have bet and clicked on "Continue". In Public and Group Tables, the game will proceed once the one minute default time limit has expired.

Once the deal begins the bets may not be changed. During the course of the hand players may add to their bets through Double Downs, Splits, and Insurance. After the cards are dealt, you will be offered the appropriate option. Buttons located on the lower left side of the screen will appear in order to facilitate the player's desired action. For example, if it is possible to split two cards a button will appear to allow the player to split the cards. The player simply clicks on the "Split" button in order to split.

The minimum bet is $1 and the maximum bet is $500. Each player receives two cards face up, and the dealer receives one card face up. The player may request as many cards as desired until he/she chooses to "Stand" or busts. If a player is dealt Blackjack, which is a 10 or face card along with an Ace, he/she immediately gets paid 1.5 times the placed bet, unless the dealer also has Blackjack, in which case it is a "Push" (the player's bet is returned).

After all the players' bets are completed, the dealer completes his hand. If the dealer has sixteen or less, he must draw a card (hit), until he reaches seventeen or more. If the dealer's card total exceeds 21 (bust), he must pay all players who are still in the game.

"Double Down": A player may select the "Double" option after being dealt two cards. The Double option automatically doubles the bet and automatically deals one card only, face up. The player cannot draw any additional cards beyond the required one (which is automatically dealt). The player may double down on any first dealt two cards or after splitting a pair.

"Split": If the Player is dealt any pair of cards, other than Aces, on the first two cards (i.e., two Fives, two Jacks, etc.), s/he may split the cards into two separate hands. The split option automatically places an additional bet, equal to the original wager. Each hand is then played independently, and the Player may take as many hits as desired on each hand (with the exception of Aces, which receive one additional card only, per hand). In the case of split Aces, a Player's Blackjack is not possible and is considered as a regular 21, but not Blackjack. In this case, a dealer's Blackjack wins, and a dealer's 21 becomes a "Push".

"Insurance": If the dealer shows an Ace, the player has the option of making an "Insurance Bet". This equals half the original bet, and ensures that the player will not lose his/her wager should the dealer be concealing a 10 or face card under his Ace. If, in fact, the dealer's down card is equal to 10, the player wins the Insurance Bet at odds of 2-1. If the dealer's down card has a value of less than 10, the player loses the Insurance Bet and continues normally with the hand.

"Push": A Push refers to when the dealer and the player have the same numerical count in their hands. In this event the play is a draw, and the players bet is returned.

Notes:
  • Should a player fail to place a bet within the set default time limit, the hand will continue without his/her participation.
  • Should a player place a bet, but fail to click on the "Continue" button within the set default time limit, he/she will automatically be dealt two cards and the hand will continue.
  • In the event that the player is unable to click on the "Continue" button due to a disconnection, the disconnection rules shall apply.
Payoff

Result Payoff
Winning Hand 1 to 1
Blackjack 3 to 2
Insurance 2 to 1


Table limits

Minimum bet: $1.
Maximum bet: $500.

The betting limits may change according to Casino Policy.

 

 

How to Play Roulette

Short Description:
Our game is unique in that you may choose to play with other players, live online, just like a real casino. We feature Private, Group, as well as Public Tables. At a Public Table there are up to three players playing, simultaneously. At a Private Table you may choose to play alone or at a Group Table with up to three players of your choice! All players wishing to play at the same table must enter the same "Group Name" in the "Group Table" field.

In the Roulette game the player places a bet on a number, color, odds or a group of numbers on the Roulette table. The Roulette wheel and ball are spun, and winnings are determined by the slot on the Roulette wheel where the ball finally stops. The amount of the payoff depends on how the bet was placed.

Playing the Crap Casino online Roulette game is very simple. The table is identical to those found in casinos around the world. Our Roulette table is marked with the numbers "0" and "1-36" (we do not have a "00"). The numbers are alternately colored red and black, with "0" colored green. The player begins by clicking and dragging chips to the desired areas on the table. Once the "No More Bets" announcement has been activated, the wheel is spun. When the ball finally stops on a number, winnings are automatically added to your Bankroll.

Different Betting Combinations:


Straight Up: Your bet directly on any single number.

Split Bet: Place your bet on the line between any two numbers.

Trio Bet: Place your bet on the intersecting point between 0, 1 and 2, or 0, 2 and 3.

Street Bet: Place your bet at the end of any row of numbers, covering three numbers.

Corner Bet: Place your bet on the corner where four numbers meet.

Line Bet: Place your bet at the end of two streets on the line between them. A line bet covers all the numbers in either street, for a total of six.

Dozen Bet:Place your bet in one of the boxes marked 1st12, 2nd12, or 3rd12, each covering twelve numbers.

Column Bet: On the short side of the roulette table are three boxes marked "2 to 1". By placing your chip in one of these boxes, you mark all twelve numbers above it (excluding 0).

Low/High Bet: Place your bet in one of the boxes marked (1 to 18) or (19 to 36), each covering 18 numbers.

Red/Black or Even/Odd: A bet placed in one of the four boxes, at the sides of the board, covers half of the numbers on the board, as described in that box. The zero in not covered by any of these boxes. Each box covers eighteen numbers.

Payoff


Bet Payoff
Straight Up (1 number) 35 to 1
Split Bet (2 numbers) 17 to 1
Trio Bet (3 numbers) 11 to 1
Street Bet (3 numbers) 11 to 1
Corner Bet (4 numbers) 8 to 1
Line Bet (6 numbers) 5 to 1
Dozen Bet (12 numbers) 2 to 1
Column Bet (12 numbers) 2 to 1
Red/Black (18 numbers) 1 to 1
Even/Odd (18 numbers) 1 to 1
Low/Hi (18 numbers) 1 to 1

Table limits:

Minimum bet: $1.
Maximum bet: $100 - on specific betting spot and $300 on the entire table.

The betting limits may change according to Casino Policy.
Shortcut Keys

 

To Press
Spin Space Bar/ S
Repeat bet R
Increase / decrease bet Up or down arrow
Change Chip denomination Tab
Back to the lobby ALT left or backspace

 

 

How to Play Baccarat

 

Short Description:

The game of Baccarat (pronounced ba-ka-ra) is derived from Chemin De Fer or Baccarat en Banque, one of Europe's oldest and most popular card games. It is a high-limit game from which casinos developed a game for lower-limit players called mini-baccarat. This is the game we feature at Crap Casino online.

Baccarat is a very simple game to play. The dealer handles the draw of cards according to specific rules and, as in Roulette or Craps, the player has no decisions to make during the game. The only two decisions a bettor must make, before each hand is dealt, are selection of the position he or she believes will win the next hand, and determining the amount of the wager. The House banks all bets, and collects or makes payouts on each hand that is dealt. However, it is a good idea to be familiar with the rules, as it will heighten the enjoyment of the game, and the anticipation of the turn of a card. Overall, Baccarat is one of the best games in the Casino for the bettor.
Objective:

To wager on the hand that will finish with a point total of 9, or as close to it as possible.

Betting Options:

There are three options a player may wager on: Player hand, Banker hand or Tie bet.You may also bet on Banker and Player or tie at the same time.

Card Values:

Aces count as one.
2 through 9 count at face value.
10s and Pictures count as zero.

For example:

 

9+7=16 Hand counts 6
5+5+5=15 Hand counts 5
10+9=19 Hand is a "Natural" 9
King+Ace+5=16 Hand counts 6


The Game:

Baccarat is played with six decks of cards that are re-shuffled after each hand. The cards are dealt from a shoe, similar to Blackjack. You can bet on either the Player's side, the Bank side, or on a Tie. Four cards are dealt, the first and third to the Player's hand, the second and fourth to the Banker's hand.

The point total of both hands is presented below. If either hand totals 8 or 9, each of these numbers is called a "Natural", then no additional cards are dealt. The winning hand is the one with a point total closest to 9. When both hands have equal totals, a "Tie" is declared.

Depending on the points accumulated by each hand after the initial draw, the Dealer may need to deal a third card. It is drawn face up, first to the Player's hand and then, if necessary, to the Banker's hand. No more than one additional card per hand may be dealt. The drawing of the third card is governed by the following fixed rules.

 

Third Card Rules:

Player Hand:
Player Two Card Total Player Action
1-2-3-4-5-0 Draws if Bank does not hold a "Natural" 8 or 9
6-7-8-9 Stands


Banker Hand:

Banker's Third Card Rule may depend on the third card drawn for the Player.
Banker 2 Card Total Banker Action
0-1-2 Must draw if Player does not hold a "Natural" 8 or 9
7-8-9 Must Stand


When Banker hand Totals 3-6:

How to Play:

  1. Your Chips are stacked, by denomination, in the right corner of the screen. To place a bet simply drag and drop the chips on the Player, Banker or Tie spots above your name. You may cancel your bet by dragging and dropping it back to your stack or by pressing the right-hand mouse button while pointing the cursor at the bet you wish to cancel. You may also change the hand you wagered on by dragging and dropping the chips from one spot to another. For example, by pressing your left-hand mouse button while pointing the cursor on your chips, you may drag and drop them from the Player spot to the Banker spot.
  2. After placing any chip on the table, you may increase the wager by clicking on the chip you want to add.
  3. Start the round by pressing "Continue". The Player and Banker are dealt 2 cards each. The third card is dealt automatically according to the "Third Card Rules" (see above).
  4. The value of the Banker and Player hands is displayed on screen just below the cards dealt at the end of the round, for your convenience.
    1. Dealer collects losing bets.
    2. Your winnings are placed momentarily next to your original bet, and then added to your stack of chips.
    3. Your Bankroll counter is adjusted automatically.

Payout:

  1. Player's winning hand wagers are paid 1 to 1.
    Example: if you bet $5 on the Player hand, and the Player hand was closer to 9 than the Banker hand, you will get your $5 bet back, plus another $5.
  2. Banker's winning hand wagers are paid 1 to 1. The House charges a 5% commission (vigorish) on all winning Bank wagers. The commission is deducted immediately upon payment of the winnings.
    Example: if you bet $5 on the Banker hand, and the Banker hand was closer to 9 than the Player hand, you will get your $5 bet back, plus another $4.75 ($5 minus $0.25).
  3. Tie bet winning wagers are paid 8 to 1.
    Example: if you bet $5 on the Tie hand, and Banker and Player have the same hand count, you will get your $5 bet back, plus another $40.

    Shortcut Keys:
To Press
Continue Space Bar/C
Place a Bet on Tie T
Place a Bet on the Banker B
Place a Bet on the Player P
Repeat bet R
Increase / decrease bet Up or down arrow
Change Chip denomination Tab
Back to the lobby ALT left or backspace

Table limits:

Minimum bet: $1.
Maximum bet: $250.

The betting limits may change according to Casino Policy.

Some differences between the rules at land casinos and Crap Casino online:

Land Casinos
(varies based on the House Rules)
Crap Casino online
Played usually with 6 or 8 decks of cards. Played with 6 decks of cards.
The 5% commission may be paid either by the end of each shoe or when the player quits playing, whichever comes first. 5% commission is deducted immediately upon payout.
Baccarat may have up to 15 player spots, while mini-baccarat has 7. Mini-baccarat has 5 player spots.
Dealer may deal the cards face down and allow the player to turn them. All cards are dealt face up.
When Tie occurs the bettor may alter the wager made on Player or Banker or let it ride on the next hand. When the Tie occurs the wager made on Player or Banker is returned to your Bankroll.
In Baccarat the shoe may be passed around and each player will have a chance to deal. Dealer deals all cards.

 

How to Play Craps


Short Description:
The first roll of the dice in a Craps round is called the "Come Out Roll". The basic opening bet in Craps, which is placed just before the Come Out Roll, is called the "Pass Line Bet." Pass Line Bets are instant winners when the shooter's Come Out Roll is 7 or 11, and lose when the Come Out Roll is 2 (Snake Eyes), 3 (Cross Eyes), or 12 (Box Cars). If 4, 5, 6, 8, 9, or 10 are rolled on the Come Out Roll, that number becomes "The Point". "The Puck" (a small round plastic marker labeled "ON" in this case and "OFF" in other cases) shows that The Point has been established, and is located on the Craps table over the box for the number rolled as The Point: "4, 5, six, 8, nine, or 10".

To end a round of Craps and resolve Pass Line Bets, the shooter must roll either the Point or 7 after the Come Out Roll. The possibility exists for a Craps round to continue all night, if the shooter fails to roll the Point or a 7 before the sun rises. Pass Line Bets cannot win until the Point is rolled, and cannot lose until a 7 is rolled. Because unresolved Pass Line Bets may not be removed, players must wait for a roll of the Point or 7 to determine the outcome of their Pass Line Bets.

The Different Bets:
Before the dice are rolled, bets can be placed in various fields of the Craps Table. First, using your left mouse button, press on the value of the chip you wish to wager. Next, place the chip in the desired betting area on the Craps Table by pressing in the area, using your left mouse button again. Should you wish to alter or remove a bet, press on your wagered chips with your right mouse button. Please note that some bets may not be removed. Once you have finish placing your bets, press on the "ROLL" button to roll the dice.

Pass Line Bets:
A Pass Line Bet is placed in the area labeled "PASS LINE," before the Come Out Roll (i.e. the first roll of the dice in a new Craps round). A wager on the Pass Line wins if the Come Out Roll is 7 or 11, and loses if 2, 3 or 12 is rolled. If 4, 5, 6, 8, 9, or 10 are rolled, that number becomes "The Point." To win a Pass Line Bet, the shooter must roll The Point again before rolling a 7. If the shooter rolls a 7 before rolling The Point again, your Pass Line Bet loses. A winning Pass Line Bet pays even money (1 to 1). Once The Point has been established, unresolved Pass Line Bets may not be removed or reduced. Pass Line Bets must be resolved by a roll of The Point or a 7.

Don't Pass Line Bets:
A Don't Pass Line Bet is essentially the reverse of a Pass Line Bet, and is placed on the Craps Table in the "DON'T PASS BAR" area, before the Come Out Roll. If the shooter rolls 2 or 3 on the Come Out Roll, a Don't Pass Line Bet wins. However, if the Come Out Roll is 7 or 11, all Don't Pass Line Bets lose. If the Come Out Roll is 12, Don't Pass Line Bets are returned to the player, in a Push. If the Come Out Roll is 4, 5, 6, 8, 9, or 10, that number becomes The Point. Once The Point has been established, Don't Pass Line Bet win if the shooter rolls a 7 before rolling The Point again. If the shooter rolls The Point again, before rolling a 7, Don't Pass Line Bets lose. A winning Don't Pass Line Bet pays even money (1 to 1). Unlike Pass Line Bets, unresolved Don't Pass Line Bets may be removed or reduced. To remove this bet press the right mouse button on the chips. If you have placed an Odds Bet as well, a single right button click will remove the Odds Bet, and an additional click will remove the Don't Pass Line Bet.

Come Bets:
A Come Bet is placed in the "COME" bar area, before any roll of the dice, once The Point has been established by the Come Out Roll. The rules for Come Bets are essentially the same as Pass Line Bets. Come Bets win if the shooter's next roll is 7 or 11, and lose if the roll is 2, 3, or 12. If the shooter rolls 4, 5, 6, 8, 9, or 10, that number becomes "The Come Point," and the dealer will move the Come Bet from the "COME" bar to the box corresponding to the established Come Point: "4, 5, six, 8, nine, or 10". If the shooter rolls the Come Point again, before rolling a 7, the Come Bet pays even money. The Come Bet will stay in place until the come point, or a 7 is rolled. Similarly to the Pass Line Bet, unresolved Come Bets may not be removed or reduced. They must be resolved by a roll of the come point or a 7.

Don't Come Bets:
A Don't Come Bet is essentially the opposite of a Come Bet, which is placed after the Come Out Roll in the "DON'T COME" bar area. Don't Come Bets win when the shooter's next roll is 2 or 3, and lose if the roll is 7 or 11. If the shooter rolls a 12, the bet will be returned to the player in a Push. If the roll is 4, 5, 6, 8, 9, or 10, that number becomes "The Come Point," and the dealer will move the Don't Come Bet from the "Don't Come Bar" to the left corner of the narrow, uppermost bar over the box corresponding to the Come Point: "4, 5, six, 8, nine, or 10". After the Come Point is established, Don't Come Bets win even money if 7 is rolled, and lose if the Come Point is rolled. Don't Come Bets will stay in place until the Come Point, or a 7 is rolled. However, unresolved Don't Come Bets may be removed.

Odds Bets:
An "Odds Bet" is a "Back Up" bet on an original Pass Line Bet, Don't Pass Line Bet, Come Bet, or Don't Come Bet. The maximum Odds Bet is 3 times your original bet.

Pass Line Odds Bets:
After The Point has been established, a Pass Line Odds Bet is placed by clicking the left mouse button on the Craps Table, outside the "PASS LINE" bar, under your original Pass Line Bet. A winning Pass Line Odds Bet pays true odds: 2 to 1 on a roll of 4 or 10, 3 to 2 on a roll of 5 or 9, and 6 to 5 on a roll of 6 or 8. Unlike the original Pass Line Bet, an unresolved Pass Line Odds Bet may be removed.

Don't Pass Line Odds Bets:
Once The Point has been established, a Don't Pass Line Odds Bet is placed by clicking your left mouse button anywhere on the "DON'T PASS BAR" area. A winning Don't Pass Line Odds Bet pays true odds: 1 to 2 on a roll of 4 or 10, 2 to 3 on a roll of 5 or 9, and 5 to 6 on a roll of 6 or 8. An unresolved Don't Pass Line Odds Bet may be removed by clicking the right mouse button.

Come Odds Bets:
Once the Come Point has been established, a Come Odds Bet is placed by clicking your left mouse button directly under your Come Bet, within the box that corresponds to the Come Point: "4, 5, six, 8, nine, or 10". A winning Come Odds Bet pays true odds: 2 to 1 on a roll of 4 or 10, 3 to 2 on a roll of 5 or 9, and 6 to 5 on a roll of 6 or 8. Unlike the original Come Bet, an unresolved Come Odds Bet may be removed.

Don't Come Odds Bets:
Once the Come Point has been established, an Odds Bet is placed on your Don't Come Bet by clicking in the space directly under your Don't Come Bet, within the narrow, uppermost bar. This bar is above the box that corresponds to the Come Point: "4, 5, six, 8, nine, or 10". A winning Don't Come Odds Bet pays true odds: 1 to 2 on a roll of 4 or 10, 2 to 3 on a roll of 5 or 9, and 5 to 6 on a roll of 6 or 8. An unresolved Don't Come Odds bet may be removed.

Field Bets:
A Field Bet is a bet that the next roll of the dice will be 2, 3, 4, 9, 10, 11, or 12. It is placed in the "FIELD" bar area, before any roll of the dice. If the next roll is 3, 4, 9, 10 or 11, the Field Bet wins even money. If 2 is rolled, the Field Bet wins 2 to 1. If 12 is rolled the Field Bet wins 3 to 1. If 5, 6, 7, or 8 is rolled, the Field Bet is lost.

Big 6 and Big 8 Bets:
A Big 6 Bet is a bet that 6 will be rolled before 7. Equally, a Big 8 bet is a bet that 8 will be rolled before 7. A Big 6 or a Big 8 bet is placed in either the "6" or "8" box, which is located in the left corner of the craps table. A Big 6 or Big 8 bet wins even money if the shooter rolls a 6 or 8 before rolling 7. Unresolved Big 6 and Big 8 bets may be removed.

Place Bets:
There are two types of place bets:

1. A Place Win Bet is a bet that either 4, 5, 6, 8, 9, or 10 will be rolled before a 7. A Place Win Bet is placed in the narrow, unlabeled bar located just under the box with the corresponding number on the Craps Table: "4, 5, six, 8, nine, or 10". Winning Place Win Bets are paid according to the following ratios: 7 to 6 on numbers 6 and 8, 7 to 5 on numbers 5 and 9, and 9 to 5 on numbers 4 and 10.

2. A Place Lose Bet is a bet that 7 will be rolled before either 4, 5, 6, 8, 9, or 10. A Place Lose Bet is placed in the right-hand side of the narrow, unlabeled bar located just above the box with the corresponding number on the craps table: "4, 5, six, 8, nine, or 10". Winning Place Lose Bets are paid according to the following ratios: 4 to 5 on numbers 6 and 8, 5 to 8 on numbers 5 and 9, and 5 to 11 on numbers 4 and 10.

Buy Bets:
A "Buy Bet" is a bet that either 4, 5, 6, 8, 9, or 10 will be rolled before 7. A Buy Bet is placed in the box (labeled "BUY") corresponding to the number on the Craps Table: "4, 5, six, 8, nine, or 10". A vigorish (vig.) of 5% is charged on your profit from this bet. Buy Bet winnings are then paid at true odds: 6 to 5 on numbers 6 and 8, 3 to 2 on numbers 5 and 9, and 2 to 1 on numbers 4 and 10.

Lay Bets:
A "Lay Bet" is essentially the reverse of a Buy Bet. A Lay Bet is a bet that 7 will be rolled before 4, 5, 6, 8, 9, or 10. The Lay Bet is placed in the top bar (labeled "LAY") above the box corresponding to the number on the Craps Table: "4, 5, six, 8, nine, or 10". A vigorish (vig.) of 5% is charged on your profit from this bet. Lay Bet winnings are then paid at true odds: 5 to 6 on numbers 6 and 8, 2 to 3 on numbers 5 and 9, and 1 to 2 on numbers 4 and 10. Unresolved Lay Bets may be removed.

Any 7 Bets:
An "Any 7 Bet" is a bet that the next roll of the dice will be a 7. It is placed on any roll of the dice, in the "SEVEN" field on the craps table. If 7 is rolled, you win 4 times your bet.

Any Craps Bets:
An "Any Craps Bet" is a bet that the next roll of the dice will be 2, 3, or 12. It is placed on any roll of the dice, in the "ANY CRAPS" field on the craps table. If 2, 3, or 12 is rolled, you win 7 times your bet.

Horn Bets:
The "horn" bet is one roll bet by which you are betting that 2, 3, 11 or 12 will appear on the next roll of the dice. This bet box is placed in the center of the "one roll" layout.
If 3 or 11 is rolled, the bet pays 3 to 1.If 2 or 12 is rolled, the bet pays 7 to 1 minus one fourth of the bet.
For example. If you bet a $4 horn and a 2 is rolled, you will win $4 X 7 = $28 - (1/4 of $4) $1 = $27.00. To put in another way: Let's assume you bet $1 on the 2, 3, 11 and 12 prop bets. If you win on the roll of a 2, you will be paid $30. However, you also lost $3 on the 2, 3, 12 and thus your net win will be $27.

Hardway Bets:
A "Hardway Bet" is a bet that the shooter will roll either a 4, 6, 8, or 10 as doubles (2+2, 3+3, 4+4, or 5+5) before rolling a 7. The Hardway Bet is placed in the box on the Craps Table containing the two illustrated dice corresponding to the number. Rolling a number by doubles is said to be rolling the number "The Hard Way." For example, a roll of 4+4 is called a "Hard 8," while a roll of 5+3 or 6+2 is called an "Easy 8." A winning Hardway Bet pays 7 to 1 on numbers 4 and 10 and 9 to 1 on numbers 6 and 8. If you roll an "Easy" before rolling a "Hard" you lose your bet. Unresolved Hardway Bets may be removed.

Shortcut Keys:
To Press
Roll R/Space Bar
Increase / decrease bet Up or down arrow
Change Chip denomination Tab
Back to the lobby ALT left or backspace

Default Limits
Minimum bet: $1.
Maximum bet: $100 - on any specific betting spot.
Maximum bet: $300 - on the whole table.

The betting limits may change according to Casino Policy.

How to Play Video Poker


Short Description and Game Rules:
Video poker is also known as draw poker. The dealer uses a 52-card deck, which is played fresh after each hand. The object of the game varies with each machine. For specific details regarding each winning combination, please check the tables below. In order to play Video Poker:

  1. Choose the Amount of money you want to insert into the machine by clicking on the amounts under the "Insert Bills" sign.
  2. Click on the "Insert Bills" area, thereby placing that amount in the machines' Credit Box, to be held by the machine.
  3. Choose the denomination of the Bet by clicking on the denomination button under the Credits display.
  4. Click on the "One" button, once for each credit you wish to bet, or the "Max" button to place the maximum bet of 5.
  5. After betting using the "One" button, click on the "Deal Draw" button, whereupon you will be dealt one five-card Poker hand. (If the player utilizes the "Max" button to bet, the deal will occur automatically.)
  6. After the first draw, click on "Hold" under the cards, if any, that you wish to keep.
  7. Click on "Draw" again,thereby replacing the cards that you have not chosen to hold with new ones.
Your cards are then compared to the table of winning combinations (see below). If the value of your hand is lower than the minimum winning combination, you lose your bet. If the value of your hand is higher, you win (see "Winning Combinations" below).

Double Playoff Round:

When you produce a winning hand (a combination of 2 Jacks or better) you are offered a playoff round in which you are given the opportunity to "Double" your winnings. If you do not wish to participate in the playoff round, simply click on "Collect".
  1. Click on the "Double" button to leave your previous hand's winning as your bet, or press on "Half Double" to leave half of your previous hand's winnings as your bet.
  2. The Video Poker Machine's cards will turn over face down, and then one card will turn face up.
  3. Click on one of the four cards that remain face down.
    1. If the card that you choose is of a higher value than the card that the machine turned over - you win, and the special round continues, if you wish.
      Please Note: If you do not wish to continue participating in the playoff round, simply click on "Collect".
    2. You may once again click on the "Double" button to leave your previous playoff round's winning as your bet.
    3. If the card that you choose is of an equal value to the card that the machine turned over it is a Tie, or Push and you neither win, nor lose and the playoff round is over.
    4. If the card that you choose is of a lower value than the card that the machine turned over, you lose your bet and the playoff round is over.
Please Note: The playoff round automatically ends after a total of five rounds.

Progressive Jackpost Crap Casino online offers Video Poker players the opportunity to win a progressive jackpot in The "Royal Diamonds" Machine. Betting maximum credits will credit the winner of a special diamond suited royal flush hand with a progressive jackpot.

Common Winning Combinations:
Jacks or Better: One Pair pays off only if the cards in the pair are Jacks, Queens, Kings, or Aces. Lower pairs do not pay off.

Kings or Better: One Pair pays off only if the cards in the pair are Kings, or Aces. Lower pairs do not pay off.

Two Pair: Two sets of pairs of the same card denomination.

Three of a Kind:Three cards of the same denomination.

Straight: Five consecutive denomination cards, not of the same suit.

Flush: Five non-consecutive denomination cards, all of the same suit.

Full House: A set of three cards of the same denomination, plus a set of two cards of the same denomination.

Five of a Kind: Four cards of the same denomination and one Wild card.

Four of a Kind: Four cards of the same denomination.

Three of a Kind: Three cards of the same denomination.

Straight Flush: Five consecutive denomination cards, all of the same suit.

Royal Flush: Five consecutive denomination cards, all of the same suit, starting from 10 and ending with an ace.

Wild Royal Flush: Royal flush hand that includes a wild card.

Payoff:

Jacks or Better
  $1 $2 $3 $4 $5
Royal Flush 250 500 750 1000 4000
Straight Flush 40 80 120 160 200
Four of a Kind 25 50 75 100 125
Full House 8 16 24 32 40
Flush 5 10 15 20 25
Straight 4 8 12 16 20
Three of a Kind 3 6 9 12 15
Two Pair 2 4 6 8 10
Jacks or Better 1 2 3 4 5

Joker's Wild
  $1 $2 $3 $4 $5
Royal Flush 400 800 1200 1600 4000
Five of a Kind 200 400 600 800 1000
Wild Royal Flush 100 200 300 400 500
Straight Flush 50 100 150 200 250
Four of a Kind 15 30 45 60 85
Full House 7 14 21 28 35
Flush 5 10 15 20 25
Straight 3 6 9 12 15
Three of a Kind 2 4 6 8 10
Two Pair 1 2 3 4 5
Kings or Better 1 2 3 4 5

Aces and Faces
  $1 $2 $3 $4 $5
Royal Flush 500 1000 2000 3000 4000
Four of a Kind (Aces) 80 160 240 320 400
Straight Flush 50 100 150 200 250
Four of a Kind (J-k) 40